Overview
The Skill Engine API allows you to fetch matching entities and External Companies with a wide range of different configurations. The system leverages a set of filters (constraints that are applied before matching, making a binary decision for each entity whether they should be considered) and weights (reweighting of the match scores) to let you tailor results to your wishes. You can find more information about how filters work here.
Match results can be queried in a paginated manner, allowing you to iteratively
fetch all relevant results for a match query using the common limit
and
offset
setup. Under the hood, the Skill Engine API uses a two-step process to
enable paginated results: first, approximate matching is applied to create an
initial ordering of results, followed by refinement of these results into the
final scores. The ordering of the results, and therefore also the contents of
any given page, are determined entirely by the approximate matching. This allows
us to provide high volumes of matches without the delay caused by refining all
possible matches for every single query. As approximate and refined scores can
in some cases deviate from each other slightly, it is expected that in some
cases the last result of a given page can have a lower score than the first
result of the next — if this is problematic for your use case (i.e. you want
the exact top 10), then we recommend using a higher limit and trimming down
results, as this suffices to capture any reordering caused by refinement.
By default, a geographic distance filter is applied by default such that only
entities within a 50 km range are considered. This range can be adapted by
configuring the max_geo_distance
filter. To retain fast response times, any
matching request that has more than 10.000 entities fulfilling all filter
criteria will be cut off at the 10.000 entities that are geographically closest
to the search point.
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